AI Insights · Timothy · July 2025
Top 5 Boxing Games on Unified Platform in Lithuania: Q2 2025
Explore the performance of the top boxing games in Lithuania during Q2 2025, with insights from Sensor Tower on downloads, revenue, and active users.
In the second quarter of 2025, Lithuania saw interesting trends in the boxing games category on a unified platform. Here’s a look at the top five games and their performance metrics.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES had a relatively stable quarter. Weekly downloads fluctuated slightly, starting at 203 and peaking at 248 mid-May, before settling at 206 by the end of June. Active users showed a slight increase, starting from 780 and reaching 964 in mid-May, before stabilizing around 779.
Boss Fight by BoomBit Games experienced a notable increase in weekly downloads, starting at 40 and climbing to 252 by the end of June. Active users also saw a consistent rise, beginning at 2.3K and peaking at 3.1K. Revenue remained minimal, with a slight increase observed in mid-June.
Arm Wrestling Master from GOODROID, Inc. faced a decline in weekly downloads, starting at 147 and dropping to 47 by the end of the quarter. Active users showed a similar downward trend, decreasing from 1.4K to 1.1K.
Real Boxing 2 by Vivid Games S.A. experienced a steady pattern in downloads, hovering around 50 per week. Active users decreased from 171 to 110, while revenue showed slight fluctuations, peaking at $22 in early June.
Punchy Race: Run & Fight Game from CASUAL AZUR GAMES had a decline in downloads, from 58 to 25 over the quarter. Active users also decreased, starting at 229 and ending at 155.
For more detailed insights and data, visit Sensor Tower’s platform.